About me
- E-mail: alberto.m.dev@gmail.com
- Linkedin: linkedin.com/in/a-marnetto
- Github: github.com/AlbertoMarnetto
- Résumé
Posts ( by categories ·
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Highlights
2026-03 : ☛ Reverse engineering “Hello World” in QuickBasic 3.0: bloat & bytecode from 1987 AD 2026-02 : Reprint: “Why, oh WHY, do those #?@! nutheads use vi?” 2026-01 : Two small updates, part 2: Camel Trophy Game 2026-01 : Two small updates, part 1: SuperSight 2.0 2026-01 : ☛ TTT in Detail: the techniques behind a ZX Spectrum retrogame 2025-08 : ☛ A lost game and other curiosities from a 1989 PC floppy 2025-02 : ☛ SuperSight: a graphical enhancement mod for Brøderbund’s Stunts (part I) 2024-11 : ☛ 800% detail: Tweaking Stunt Island’s 30-year-old 3D engine
Other posts (click to show...)
2025-08 : SuperSight: a graphical enhancement mod for Brøderbund’s Stunts (part III) + Appx.
2025-08 : SuperSight: a graphical enhancement mod for Brøderbund’s Stunts (part II)
2025-03 : Adjusting Qt apps' style and behavior via command line (bonus: extra styling for Dolphin)
2025-02 : How to ruin your site reputation in two easy steps (part II)
2025-02 : How to ruin your site reputation in two easy steps (part I)
2025-01 : Windows 95 and a bizarre case of font drag and drop
2024-12 : The big map of Cologne parking meters
Die große Karte der Kölner Parkscheinautomaten
2024-11 : An elegy to Stunt Island
Projects
- Stunts : my SuperSight mod and other resources for Stunts (DSI/Brøderbund, 1990), a racing game also known as 4D Sports Driving.
- Stunt Island 8x detail patch : graphical enhancement mod for Stunt Island (Disney, 1992), a flight simulation and filming game.
- TTT in detail : English translation of a book documenting the making-of of a ZX Spectrum game.
- Beltempo : a hybrid raster/vectorial image editing program, similar to Shutter’s edit mode. C++/Qt (Verdigris). Currently on hold.
- multidim : C++ utilities for multidimensional containers.
- Namensmeister : learning app to guess gender and plural of German names.